![]() ![]() Restart MotionBuilder afterward.Īfter restarting MotionBuilder, you should now see the UE - LiveLink entry in the Devices category of the Asset Browser tab.Įnsure your MotionBuilder scene contains the characters you want to use, then drag the UE - LiveLink plugin into the viewport. Click Add and browse for the version folder that matches your MotionBuilder version. In MotionBuilder click Settings > Preferences in the main menu bar to open the Preferences window, and navigate to the SDK category. Now you will assign the plugin path to MotionBuilder. ![]() Within that folder, you can navigate to the Binaries folder and view the plugins available for each MotionBuilder version. By default, it is located under the following path:Ĭ:\Program Files\Epic Games\UE_4.27\Engine\Plugins\Marketplace\MobuLiveLink When the plugin is installed, it will be located in the Plugins folder of your Unreal Engine install directory. ![]() To do this, first navigate to the MotionBuilder Live Link Marketplace page and download the plugin. You will need to download and install the MotionBuilder Live Link plugin. You can optionally Characterize your character in MotionBuilder in order to use the Control Rig.įollow these steps to set up Unreal Live Link in MotionBuilder and begin broadcasting a Live Link signal. If you do not have one, then you can create a project using the Third Person Template, and Export the SK_Mannequin Skeletal Mesh to FBX in order to Import to MotionBuilder You have a Skeletal Mesh Actor for use in Unreal Engine and MotionBuilder. You have read Live Link and have enabled the Live Link plugin. This document provides an overview of how to set up a Live Link session between MotionBuilder and Unreal Engine, as well as the settings available to you. There are also a variety of settings for controlling the session's IP address and casting. Using Live Link, you can stream content from MotionBuilder into Unreal Engine in real time, in order to preview your content in Unreal without needing to export and import. ![]()
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